Also known as: Front Headlock Choke, Standing Guillotine
The guillotine is one of grappling's most versatile submissions, attackable from standing, guard, and top positions. It punishes poor head position during shots, guard passes, and transitions. The key distinction is between the arm-in guillotine (blood choke) and high-elbow/Marcelotine (trachea compression). Both are fight-enders, but understanding when to use each transforms this from a low-percentage squeeze to a high-percentage finish.
Your forearm wraps under their chin, blade of the wrist pressing into the throat. Your hand grabs your own wrist or connects in a gable grip. The grip should feel like a chin strap, not a neck hug.
For the Marcelotine variation, your elbow points to the ceiling, creating a sharp angle that digs into the throat. Lower elbow creates a blood choke; high elbow creates an air choke.
From guard, angle your hips toward the choking side. This creates torque that tightens the choke. Flat hips leak pressure.
Arm-in guillotine is generally tighter and harder to defend. Arm-out requires perfect positioning but can be attacked faster. Learn both.
Close your guard, angle hips, pull their head down while arching your back. The finish comes from hip extension plus arm compression.
Hugging the head instead of attacking the neck
Your forearm must be under the chin, across the throat. Head hugging is exhausting and ineffective.
Flat back from guard
Angle your body 45 degrees toward the choking side. Flat back = no leverage = they escape.
Pulling straight back
Pull down and toward your hip while arching. Straight back pull lets them posture and stack.
Giving up position for a loose guillotine
If the grip isn't perfect, use it to sweep or transition. A bad guillotine from guard ends with you on bottom of side control.
Log when you drill this technique, track your success rate in sparring, and get AI-powered insights to improve.
Start Tracking